Showing posts with label Sterling Gates. Show all posts
Showing posts with label Sterling Gates. Show all posts

Saturday, April 2, 2016

Vignettes Outside Continuity: The Flash: Season Zero Fizzles


The Good: Good "voice," Colors
The Bad: Most of the artwork, Mediocre plots, No real character development
The Basics: The Flash: Season Zero compiles the digital comics to tell more stories set within the universe of The CW's The Flash . . . poorly.


There is something surreal about modern marketing techniques. Television shows are made of comic books and then new books and comic books are made set in the television or movie universe! There is something weird about that, at least for fans of comic books. As a fan of the DC Television Universe (or some of it, anyway!), it seems hilarious to me that with the rich history of The Flash in graphic novel form, new books are being made which feature the CW's incarnation of The Flash. The Flash: Season Zero is the printed anthology of the digital comics released to tie together both the DC Television Universe with those who read.

The Flash: Season Zero is a series of mini-episodes set in the first season of The Flash (reviewed here!) that were never actually part of the television show. Recreating Grant Gustin's Barry Allen and his S.T.A.R. Labs team, Barry Allen is set against various adversaries.

Barry Allen and his team encounter a metahuman circus that is wreaking havoc on Central City. Felicity Smoak is given an adversary, which requires Barry Allen to visit Starling City to save her from drones. King Shark pops up and ends up joining Amanda Waller's Suicide Squad. Dr. Snow is given a chance to shine when she details to the military how The Flash thwarted a metahuman cyborg that was part of a space mission that returned to Earth horribly mutated. Captain Cold and Heat Wave are given an origin story and the S.T.A.R. Labs team combats a giant spider and a half-metahuman.

The Flash: Season Zero has a number of continuity issues with the television version of The Flash. King Shark, for example, pops up in the second season of The Flash, but the story in The Flash: Season Zero is very different than the story of "King Shark" (reviewed here!). Similarly, on Legends Of Tomorrow, Leonard Snart details how he and Mick Rory actually met, which is very different than in the short story "Ice And Fire."

While the continuity in The Flash: Season Zero might be off, the character voices are anything but atypical. Given that the stories come from one of the show's writers and executive producers, Andrew Kreisberg, the characters are written with a very accurate sense of voice. The characters in this book talk like they do on the show.

Unfortunately, the artwork is exceptionally poor for most of the book. Barry Allen looks nothing like Grant Gustin and it's like none of the main cast signed away their likeness rights for the book, given how they do not resemble the show's performers. Ironically, Felicity Smoak in The Flash: Season Zero looks very much like Emily Bett Rickards. While the coloring is good in The Flash: Season Zero, the characters are poorly rendered.

Between the artwork and the lack of continuity with The Flash, what enjoyment there is to be had from The Flash: Season Zero and the moments of voice from the familiar characters in new situations is quickly mortgaged.

For other graphic novels that tie into movies or television shows, please visit my reviews of:
Serenity Leaves On The Wind
Heroes Volume 2
Star Trek Countdown To Darkness

3.5/10

For other movie reviews, please check out my Film Review Index Page for an organized listing!

© 2016 W.L. Swarts. May not be reprinted without permission.
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Thursday, June 13, 2013

Before Man Of Steel, The Man Of Steel: The Prequel . . . Is Unnecessary, But Cool!

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The Good: Imaginative, Decent artwork, Establishes well the Superman Universe
The Bad: Not truly consequential, Huge unresolved plot/character issue!
The Basics: In digital form via VUDU, Man Of Steel: The Prequel fleshes out the universe of Superman for the audience before they go to see Man Of Steel!


As audiences flock early to see Man Of Steel (reviewed here!) tonight, I thought I would check out the exclusive features to the preview event sponsored by *shudder* Wal-Mart and (annoyingly making my computer more complicated) VUDU. VUDU, apparently, is an online movie service and it is the only way (currently) to get the digital comic book: Man Of Steel: The Prequel. Man Of Steel: The Prequel is the subject of tonight’s review; there does not seem to be a physical version of the book (yet) and right up front, the 40 page comic book is NOT worth shelling out $8 for.

That said, Man Of Steel: The Prequel is a forty-page story that very loosely leads into the summer film Man Of Steel. The overlap between Man Of Steel: The Prequel and Man Of Steel is tangential; the book does not feature the character’s primary characters. This volume is much more like Transformers: Dark Of The Moon - Foundation (reviewed here!) than, for example, Star Trek: Countdown To Darkness (reviewed here!). In fact, the underlying purpose of Man Of Steel: The Prequel might just be to flesh out the idea of who the Kryptonians are and what their powers and reach are (as well as eliminate one little nitpick some viewers might have with the presence of the buried Kryptonian ship on Earth).

Opening on Krypton, during its Golden Age Of Exploration, Kara Zor-El is in her final test to be one of the planet’s explorers. Leading the group, which seems to come easy because Kara Zor-El seems more interested in completing the mission than passing the course, Kara has her teammates, who include her boyfriend, Kell-Ur, split up to complete the mission. In the process, one of her teammates, Dev-Em commits murder, killing Kell-Ur and assaulting Kara, who is able to incapacitate him.

The murder causes a schism amongst the elders of Krypton and, unsure what to do with Dev-Em, they imprison him while they deliberate. When Kara goes out into the galaxy on one of the thousands of Kryptonian ships exploring, she goes into suspended animation oblivious to the fact that Dev-Em is a stowaway aboard her ship and he has sinister plans for her and her crew!

Man Of Steel: The Prequel is a very simple story that establishes the look and feel of Man Of Steel without fundamentally spoiling any of the film for those for whom their first viewing is their first experience with the franchise. Instead, Kal-El’s cousin Kara Zor-El is presented as the protagonist of her own story divorced from any mention of her extended family. This is very much her story.

As one might expect from such a comic book prequel, Man Of Steel: The Prequel is predictably low on character development. This is a one-shot much more concerned with establishing some sense of Kryptonian culture and teasing the abilities Kryptonians have when they encounter Earth’s son more than telling a well-rounded character-driven story. While the romantic subplot works well to humanize Kara Zor-El, the book is spent with Kara reacting to situations as opposed to creating her own destiny and moving the plot forward. It does, however, tease the codex from the film!

The artwork in the book is actually impressive and enough to make me believe that there is a physical version of the comic book either in existence or to be included in a forthcoming anthology (though I would bet this digital version would be on the DVD or Blu-Ray as a bonus feature!). The story is not exceptional, but it does what it is supposed to: it establishes the Kryptonians as they will appear in Man Of Steel and effectively generates enthusiasm for the film. It does not, however, do more than that.

For other Superman books, please visit my reviews of:
The Death Of Superman
World Without Superman
Superman: Sacrifice
Superman/Batman: Public Enemies
Superman/Batman: Supergirl
Brainiac

5/10

For other book reviews, please check out my Book Review Index Page for an organized listing!

© 2013 W.L. Swarts. May not be reprinted without permission.
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Saturday, March 16, 2013

Utterly Worthless And Entirely Indespensible Flashpoint Stories Mix In The World Of Flashpoint Featuring The Flash!


The Good: Citizen Cold, Heatwave, and Kid Flash stories, Most of the artwork.
The Bad: The Grodd story is worthless, The Reverse Flash story adds nothing new.
The Basics: The final volume I had to track down for the Flashpoint Saga, The World Of Flashpoint Featuring The Flash turns out to be a real mixed bag!


Somewhat ironically, considering my Flash Year just recently ended, I find myself finally in possession of the last Flashpoint book that I had to hunt down. The World Of Flashpoint Featuring The Flash would seem to be the essential Flashpoint supplement as Flashpoint (reviewed here!) is a crossover alternate universe event that focuses on the Flash. Therefore, The World Of Flashpoint Featuring The Flash acts as a supplement that most fans of The Flash would want to hunt down. Unfortunately, The World Of Flashpoint Featuring The Flash is remarkably inconsistent and it illustrates well how massive crossover events usually seek to exploit the fan base that might buy the comics.

Like most of the World Of Flashpoint books, The World Of Flashpoint Featuring The Flash is a collection of vignettes set in the Flashpoint alternate universe. The World Of Flashpoint Featuring The Flash is a collection of five stories – two of which were presented as simple one-shots, the other three were three issue-arcs in their original presentation – anthologized to add extra layers and dimensions to the Flashpoint Saga . . . or present vital information for the main story that is not contained in the core book.

Unfortunately, The World Of Flashpoint Featuring The Flash largely fails to do that. The World Of Flashpoint Featuring The Flash is something of a novelty book that gives fans of The Flash an idea of how the Rogues fit into the horribly twisted alternate universe that is Flashpoint. As well, the final chapter – the book that focuses on Kid Flash – actually provides vital information for Flashpoint as well as lays hints as to how the main problem with many of the other books (most notably the Superman crossover) might have actually been reasonably explained. Such an explanation – that Kid Flash killing Max Mercury in the past before the initiating incident of Flashpoint led to other changes in the DC timeline that should have been unaffected by Barry Allen’s mother not being killed – is exceptionally weak (it does not, for example, explain why Superman’s ship would crash in Metropolis instead of Smallville . . .), but it is the only semi-logical answer for such a huge problem with this crossover event.

The World Of Flashpoint Featuring The Flash is both vital and worthless, depending on the chapter one considers and the net result is an anthology that is closer to average than at all extraordinary. Sadly, only the seasoned Flash reader is likely to realize just how exploitative the book (and, especially its original form as comic books) is. Fortunately, the book is frontloaded with some of the worst exploitative aspects right up front!

Opening with the story of the Reverse Flash, The World Of Flashpoint Featuring The Flash gives readers a primer on Eobard Thawne. Thawne, who became the time-travelling villain Zoom (also known as the Reverse Flash), is given a chapter to explain how he has worked tirelessly to ruin the life of Barry Allen. However, anyone who has been a fan or reader of Thawne’s arc in The Flash will quickly realize that his chapter in The World Of Flashpoint Featuring The Flash is merely repetition. The Reverse Flash’s story is not the story of Thawne in the Flashpoint Universe. Instead, his story is the evolution of Zoom in the traditional DC Universe. The repetition is exploitative; trading on casual readers who simply do not know better and pick the volume up needing a primer on Zoom. The artwork in the Reverse Flash section is fair, but a little closer to sketches than I like. And, as a fan of Zoom, this chapter seems especially exploitative given that in the Road To Flashpoint prequel, a chapter was devoted toward giving readers information on Zoom (part of building him up as the obvious red herring of the Saga).

Fans of the Rogues are likely to be thrilled by the second chapter in The World Of Flashpoint Featuring The Flash: the chapter that focuses on Citizen Cold. After killing Mister Freeze, Leonard Snart in his secret identity as Citizen Cold, is pursued by the Rogues: Weather Wizard, Tarpit, Fallout, and the Trickster, as well as a disembodied version of the Mirror Master. Realizing that Iris West, intrepid reporter he crushes on, is onto his mundane identity, thanks in part to the Pied Piper and Wally West (whom Citizen Cold kills), Leonard Snart makes plans to leave Central City once and for all. But, with the Rogues relentlessly pursuing him, he will be lucky to survive at all.

The least impressive artwork in The World Of Flashpoint Featuring The Flash is featured in the Citizen Cold chapter. This chapter serves to inform readers how Iris West’s life would have been different without the Flash and it makes Wally West’s life sensible lacking the influence of the Flash. What it does not explain well is why the Pied Piper is still fighting for the side of good when he was originally a villain. That said, fans of the Rogues are likely to enjoy the Citizen Cold chapter, though it is very much a tangent to the main story with no real consequences to the larger Flashpoint Saga.

One good Rogue story deserves another and the Legion Of Doom chapter is a dressed up way to sell a whole chapter on Heatwave. The Heatwave chapter finds Mick Rory thwarted by Cyborg after having killed half of Firestorm. Awaiting execution, Rory decides that he will get his revenge on Cyborg for incarcerating him and, in the process, take out several abusive supervillains as well. Utilizing Eel (Plastic Man) to take over the flying gulag designed by Arrow Industries, Heatwave lays waste to Detroit – Cyborg’s home city – and redefines himself as one of the most grotesque and powerful villains in the DC pantheon, even if only in the alternate universe.

The artwork in the Heatwave section is quite good, which make the horrific events – multiple people are burned, Plasticman emerges from within people, Animal Man has his nose bit off before he is disemboweled, and the Atom has his skull crushed – all the more graphic and nauseating on the page. This might be the least necessary story – save to add a further heroic aspect to Cyborg – in the larger Flashpoint Saga, but it is one of the most engaging. Heatwave is recharacterized with compelling motivations and a level of willpower that makes him downright formidable. Hell, with writing like this, it almost makes it inconceivable that he is not tapped to be a Green Lantern for his level of willpower! If DC ever wants to write Red Lantern Heatwave, they should tap Adam Glass (who wrote this chapter) or me (because with Glass’s example, it makes so much sense . . .!).

The actual least worthwhile portion of The World Of Flashpoint Featuring The Flash is the chapter on Grodd. Having nothing at all to do with the main story of Flashpoint, the Grodd chapter just makes explicit what fans of the Flash should already know; without the Flash to stop him, Grodd would overrun Africa. We get it and his chapter just makes that explicit. It includes a reference to a man-turned-ape who was only in one other book I read and his inclusion is incredibly unmemorable and equally pointless. The Sean Ryan-written chapter is a great example of how it doesn’t matter how good the artwork is in a trade paperback anthology; if the story and characters stink, the book (or chapter) is not worth reading. The Grodd chapter is exactly that.

The World Of Flashpoint Featuring The Flash concludes with the chapter on Kid Flash. Bart Allen finds himself in the 31st century, but it is very different from the one he remembers. In fact, it is very much like The Matrix (reviewed here!) and the world is run by Brainiac. Brainiac is struggling to understand the Speed Force and time-travel in order to definitively rule the cosmos. After breaking himself out of Brainiac’s mind-control center, he is reunited with Hot Pursuit, who is actually Patty Spivot (who was in the Road To Flashpoint). Together they work to find the Speed Force drive for her cosmic motorcycle and return to the present. But, when Bart begins to run back in time, he discovers that he is remade as a Black Flash, sent to wipe out all the Speedsters, usually before they achieve their predestined greatness!

The Kid Flash chapter most directly intersects with the main Flash story, if not the Flashpoint Saga. The story is interesting, though fans of Bart Allen will see this as yet another way to write the character out of the DC Universe (an inconsequential matter considering that the Flashpoint Saga led right into the “New 52” reboot where, frankly, the publishers and writers were given license to do whatever the hell they wanted with the main titles!). Patty Spivot’s story arc ends well and Bart Allen gets a decent heroic ending that is not simply one based on pointless (and temporary) sacrifice.

Ultimately, though, The World Of Flashpoint Featuring The Flash is really only for Flash fans and it is a mixed bag, even for them.

For other Flashpoint-related books, be sure to check out my reviews of:
The Flash: The Dastardly Death Of The Rogues
The Road To Flashpoint
The World Of Flashpoint Featuring Green Lantern
The World Of Flashpoint Featuring Superman
The World Of Flashpoint Featuring Batman
The World Of Flashpoint Featuring Wonder Woman

6/10

For other graphic novel reviews, be sure to visit my Graphic Novel Review Index Page for an organized listing!

© 2013 W.L. Swarts. May not be reprinted without permission.
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Friday, June 29, 2012

My First Standalone Supergirl Graphic Novel Doesn’t (Stand Alone): Supergirl: Death & The Family Underwhelms.



The Good: Artwork, Moments of character, Moments of plot
The Bad: Very fractured storytelling, Clearly not the entire story, Derivative, Odd/unsatisfying character choices.
The Basics: When sentiment in Metropolis turns against Kryptonians on Earth, Kara has to lie low as Supergirl, which becomes problematic as Silver Banshee and Insect Queen attack in Supergirl: Death & The Family!


I’ll be honest; it was only my local library’s inability to get me in more Flash books in a speedy manner that made me pick up Supergirl: Death & The Family. I’ve been wary of picking up any Supergirl books because, frankly, I’m not sure how old the protagonist is supposed to be. In The Brave And The Bold: Volume 1 (reviewed here!), Supergirl is clearly a minor and that makes her choice of costume ridiculously inappropriate. I mean, I get the whole idea that someone who is essentially invulnerable might have no issue with exposing their legs and belly (and, hey, it works for Wonder Woman, so it’s not like I’m a prude!), but the very short miniskirt, exposed midriff and accent to the bustline is not exactly age appropriate for the minor child. Regardless of that general sense of discomfort with her outfit, I did pick up Supergirl: Death & The Family to read.

And I’m pretty much regretting that choice. Supergirl: Death & The Family is part of a “New Krypton” story arc and the author of the graphic novel, Sterling Gates, makes very little effort to make sure readers understand what is going on in the larger arc. Supergirl: Death & The Family is very much a part of some larger story and character arc and is, on its own, a fairly unsatisfying book.

As near as I can tell, based on what is in Supergirl: Death & The Family, there is a new planet where (apparently) refugees and survivors from the doomed planet of Krypton have made a new colony. There is an implication in Supergirl: Death & The Family that Brainiac may have had a miniaturized Krypton city that was reconstituted. Apparently, General Zod, the Kryptonian, launched an invasion on Earth and by the time Supergirl: Death & The Family comes around, Kryptonians have been deported to New Krypton and Superman is off on that planet helping to establish its government. Some Kryptonians, most notably Kara, are still living on Earth trying to fly under the radar as anti-Kryptonian sentiment rises. To combat problems in Metropolis, Superman has been replaced by the Science Police.

As one who has pretty studiously avoided the Superman portion of the DC universe, divining all of that backstory just to make Supergirl: Death & The Family comprehensible is an annoying amount of work. That said, Supergirl: Death & The Family is not terrible, it just holds together poorly as a single book.

Kara is taking refuge with Lana Lang when a bank robbery in Metropolis turns into a hostage crisis. Unwilling to let such crimes go unpunished, Kara disguises herself and inserts herself into the bank. There, she ends the standoff by using her heat vision to melt the guns of the villains, an act which draws the attention of the Science Police. As the Science Police investigate the hostages to find the Kryptonian among them, Kara lives in fear of being exposed.

The whole point of the “Secret Identities” chapter seems to be to set Kara up for a future conflict. In the search for the Kryptonian, the Science Police haul out some Red Kryptonite, which mutates Kryptonians. This leads to a surprise for Kara and one that leaves her shocked and more alone than before. In trying to rescue the bank hostages, Kara comes to doubt the necessity of helping everyone all the time. The chapter leaves her with a new antagonist who might have a vendetta against the young woman.

The chapter that follows, “Second Born: The Secret Origin Of Superwoman” is an entirely divergent story within Supergirl: Death & The Family. A full chapter, “The Secret Origin Of Superwoman” details the whole story of the villain Superwoman. Raised as Lois Lane’s sister, Lucy Lane lives in her shadow and goes to work for General Lane, a powerful person in the military and not at all a supporter of Superman.

The big problem with “The Secret Origin Of Superwoman” is that it does not at all fit in Supergirl: Death & The Family. The entire Superwoman plotline is seeded throughout Supergirl: Death & The Family, but it does not materialize as a plot by the end of the book. This is entirely setting up some other story and “The Secret Origin Of Superwoman” only confuses the main plotline and detracts from any sort of character-story that focuses on Kara. That said, Superwoman is characterized in a way that is very easy to empathize with her as she lives in Lois Lane’s shadow the entire time. Having read the chapter twice, though, her story is either entirely derivative of Dawn’s insertion into the Buffy The Vampire Slayer mythos (check out the review of Season Five here, if you do not understand the reference!) or entirely improbable. Either Lucy Lane is retroactively added to the DC Universe or the reader has to believe she was never once given immunizations as a child. Either way, the editors are asking readers to take a pretty serious leap with the character.

“The Song Of The Silver Banshee” and the title chapter have Lana Lang telling Kara that she has been ill for about a year. Kara is shocked, but when Inspector Henderson requires her help, she leaves her friend and mentor to try to save Metropolis. The threat Henderson has for Kara is the Silver Banshee. A supernatural villain, the Silver Banshee uses magic and thus poses a threat to Kara. The Silver Banshee is kept in check by her personal quest to find several enchanted objects, the bringing together of which will end the Silver Banshee’s curse. Henderson has managed to find several and when he exposes that to Kara, it draws the attention of the Silver Banshee and puts Supergirl in harm’s way!

This is half of the meat of Supergirl: Death & The Family and it is not a bad story. The Silver Banshee plotline quickly turns into a possession story and it is a fairly engaging one, though it is resolved with such speed that the next plotline occupies almost half the chapter. While I generally like that type of continuity, it essentially robs Lana Lang of her blaze of glory and the overt possession in the Kara plotline implies far too much of what is coming for engaged readers. That type of foreshadowing dumbs down the story some. Even so, my real gripe with the chapter is how Kara’s character is not given any real time to reflect or illustrate a sense of trauma when Lana’s illness very quickly takes her.

The “Queen” section of Supergirl: Death & The Family finds Supergirl rescued from an alien insect hive that sprung up in Metropolis. Kara almost instantly (correctly) postulates that Lana Lang is not dead and she discovers Lana’s body is alive and being used by Insect Queen. Their battle is bookended by the complete resurrection of Superwoman and the revelation that she has full Kryptonian powers. Then the book abruptly ends (save a vignette on the value of Supergirl).

Supergirl: Death & The Family is very light on character development and has some problematically forced aspects that make it less than a thrilling read. While Kara’s character issues can be written off due to her youth (she decides to reject Lana as family because Lana withheld information from her), Lana’s are a much tougher set of issues to reconcile. But Supergirl: Death & The Family is mightily confused (and confusing) on the whole issue of Lana Lang.

As I understand it, Lana Lang grew up with Clark Kent. That would put her at about age, what, seventy? Eighty? While Superman may get reboots, his peers don’t (to the best of my knowledge) suddenly de-age. Throughout much of Supergirl: Death & The Family, Lana looks roughly the same age as Kara (who is seventeen, perhaps?). Kara refers to her as a “sister” and on most of the panels, they look like peers. Yet, Lana has a mentor role to Kara and there are a few panels where Lana actually looks haggard enough to be quite a bit older.

All of this would be a little, gripy, nitpick were it not for the whole Superwoman plotline interpolated throughout Supergirl: Death & The Family. Lana Lang grew up with Clark Kent, Lucy Lane grew up with Lois Lane. Lois Lane is – at the very least – in her thirties and Lucy has the body type of a woman in her mid-thirties (at least). And Lucy has been out of the picture for a whole year. My point here is that even assuming Clark, Lana, Lois and Lucy are all about the same age, Lana should not even appear like a teenager or (at best) in her very early twenties. Yet, that is how Supergirl: Death & The Family finds her and Sterling Gates, ultimately, does not make her seem like a viable adult.

Ultimately, Supergirl: Death & The Family seems to be a series of side stories for a character who is not clearly defined or developing within this graphic novel. In the end, that makes me more wary of recommending it than I would have thought.

For other strong female characters in the DC Universe, be sure to visit my reviews of:
Wonder Woman: Mission’s End
Birds Of Prey: Blood And Circuits
Justice League: Generation Lost Volume 1

4/10

For other graphic novel reviews, be sure to check out my Graphic Novel Review Index Page for an organized listing of all the graphic novel reviews I have written!

© 2012 W.L. Swarts. May not be reprinted without permission.
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